Offangle rank benchmarks

Original Offangle replay data

VALORANT Vandal tap, burst, and spray usage by rank

This dataset describes visible-enemy Vandal bullets classified into firing patterns. A tap is one shot, a burst is 2–4 consecutive shots, and a spray is 5 or more.

Replay observation period: 7 Jun 2026 – 30 Sept 2026. Values refresh from submitted replay aggregates.

What this dataset represents

These are aggregate observations from ranked PC replays submitted to Offangle. They are not statistics for Riot’s complete global playerbase. The sample can contain repeat participants and may not represent every region, role, rank, map, or play style.

Sample counts describe the observations named in each table, not unique players. Small samples are exploratory. The data shows observed differences; it does not establish causes or predict your rank.

Explore the rank measurements

Vandal firing-pattern utilization

The share of visible-enemy bullets classified as taps, bursts, or sprays at each rank.

Engagement distance
Vandal firing-pattern utilization by rank at Overall
RankShotsTapBurstSpray
Iron 19232.2%17.7%80.2%
Iron 22,4476.3%32.2%61.4%
Iron 33,2394.6%31.9%63.5%
Bronze 17,2915.2%32.1%62.7%
Bronze 29,4373.7%34.0%62.3%
Bronze 37,0043.8%34.5%61.7%
Silver 111,7634.7%38.6%56.7%
Silver 29,7214.0%33.7%62.3%
Silver 311,0984.0%36.5%59.5%
Gold 116,2494.5%38.6%56.9%
Gold 215,0124.1%39.0%56.8%
Gold 311,2554.7%40.5%54.8%
Platinum 121,9885.0%40.3%54.6%
Platinum 217,9935.0%43.0%52.0%
Platinum 316,7774.7%42.2%53.2%
Diamond 126,7985.5%44.8%49.8%
Diamond 223,5985.9%44.8%49.2%
Diamond 330,2546.6%46.1%47.3%
Ascendant 154,2876.5%43.7%49.8%
Ascendant 252,5326.6%45.0%48.4%
Ascendant 336,5697.2%45.9%46.9%
Immortal 140,7047.3%47.4%45.3%
Immortal 26,3897.3%46.6%46.2%
Immortal 32,2748.3%48.7%43.0%
Radiant22313.9%52.0%34.1%

Tap is one shot, burst is 2–4 consecutive shots, and spray is 5 or more.

Overall benchmark table

Missing measurements are shown as unavailable, rather than zero.

VALORANT Vandal tap, burst, and spray usage by rank — Overall. Observation period: 7 Jun 2026 – 30 Sept 2026.
RankClassified shotsTap (%)Burst (%)Spray (%)
Iron 1 9232.217.780.2
Iron 2 24476.332.261.4
Iron 3 32394.631.963.5
Bronze 1 72915.232.162.7
Bronze 2 94373.734.062.3
Bronze 3 70043.834.561.7
Silver 1 117634.738.656.7
Silver 2 97214.033.762.3
Silver 3 110984.036.559.5
Gold 1 162494.538.656.9
Gold 2 150124.139.056.8
Gold 3 112554.740.554.8
Platinum 1 219885.040.354.6
Platinum 2 179935.043.052.0
Platinum 3 167774.742.253.2
Diamond 1 267985.544.849.8
Diamond 2 235985.944.849.2
Diamond 3 302546.646.147.3
Ascendant 1 542876.543.749.8
Ascendant 2 525326.645.048.4
Ascendant 3 365697.245.946.9
Immortal 1 407047.347.445.3
Immortal 2 63897.346.646.2
Immortal 3 22748.348.743.0
Radiant 22313.952.034.1
0–15 m benchmark table

Missing measurements are shown as unavailable, rather than zero.

VALORANT Vandal tap, burst, and spray usage by rank — 0–15 m. Observation period: 7 Jun 2026 – 30 Sept 2026.
RankClassified shotsTap (%)Burst (%)Spray (%)
Iron 1 4021.716.781.6
Iron 2 9501.714.683.7
Iron 3 11421.620.278.2
Bronze 1 28661.720.078.3
Bronze 2 35662.017.480.6
Bronze 3 27162.319.678.2
Silver 1 46402.421.576.2
Silver 2 36072.122.775.3
Silver 3 41702.223.974.0
Gold 1 62132.026.971.1
Gold 2 56962.325.971.9
Gold 3 41222.526.271.3
Platinum 1 81182.827.769.5
Platinum 2 68253.028.868.1
Platinum 3 63732.830.267.0
Diamond 1 97343.532.763.8
Diamond 2 90933.532.564.0
Diamond 3 113463.934.361.8
Ascendant 1 207413.832.963.3
Ascendant 2 199944.134.861.1
Ascendant 3 142744.536.559.0
Immortal 1 153164.437.857.8
Immortal 2 25734.635.659.9
Immortal 3 9885.538.156.5
Radiant 769.244.746.1
15–30 m benchmark table

Missing measurements are shown as unavailable, rather than zero.

VALORANT Vandal tap, burst, and spray usage by rank — 15–30 m. Observation period: 7 Jun 2026 – 30 Sept 2026.
RankClassified shotsTap (%)Burst (%)Spray (%)
Iron 1 4223.115.281.8
Iron 2 10685.437.557.1
Iron 3 16215.334.460.3
Bronze 1 32626.236.557.3
Bronze 2 45353.439.157.5
Bronze 3 33453.738.957.4
Silver 1 54524.844.251.0
Silver 2 47063.735.361.0
Silver 3 53804.038.957.0
Gold 1 78264.941.054.1
Gold 2 71564.142.453.5
Gold 3 55564.743.352.0
Platinum 1 108645.043.551.4
Platinum 2 87645.048.046.9
Platinum 3 83704.646.049.4
Diamond 1 133965.747.746.6
Diamond 2 114886.349.644.0
Diamond 3 146126.651.042.4
Ascendant 1 263407.047.345.8
Ascendant 2 259946.948.444.7
Ascendant 3 176687.449.343.3
Immortal 1 202597.551.341.2
Immortal 2 31127.652.739.7
Immortal 3 10709.755.534.8
Radiant 12212.359.028.7
30+ m benchmark table

Missing measurements are shown as unavailable, rather than zero.

VALORANT Vandal tap, burst, and spray usage by rank — 30+ m. Observation period: 7 Jun 2026 – 30 Sept 2026.
RankClassified shotsTap (%)Burst (%)Spray (%)
Iron 1 990.032.367.7
Iron 2 42918.958.322.8
Iron 3 4769.751.339.1
Bronze 1 116311.049.639.4
Bronze 2 13369.460.729.9
Bronze 3 9438.462.229.4
Silver 1 167110.768.021.4
Silver 2 14089.956.733.4
Silver 3 15488.762.329.0
Gold 1 221010.262.926.9
Gold 2 21608.962.528.5
Gold 3 157710.568.121.4
Platinum 1 300611.063.025.9
Platinum 2 240410.165.224.7
Platinum 3 203410.964.025.1
Diamond 1 366810.165.924.0
Diamond 2 301711.763.824.5
Diamond 3 429614.060.525.5
Ascendant 1 720612.861.625.6
Ascendant 2 654412.962.824.3
Ascendant 3 462714.761.623.6
Immortal 1 512914.860.824.4
Immortal 2 70415.659.824.6
Immortal 3 21614.463.921.8
Radiant 2536.040.024.0

Methodology and interpretation

Tap, burst, and spray percentages are calculated from their classified shot totals, with each bullet contributing to its pattern. Rank and season aggregates are weighted by classified shots. Overall and distance-band tables describe separate views of the same evidence; do not add them together.

These percentages describe usage, not hit rate, duel success, or proof that one firing pattern is better.

Read the distance bands before comparing ranks. A close engagement and a distant angle can call for different shot choices.

Shot counts are not counts of bursts, engagements, or unique players. Small counts and repeat participants limit what can be inferred from a rank comparison.

Read Offangle’s measurement and benchmark methodology

Cite this dataset

When sharing a chart or quoting a figure, include the source link, observation period, and sample limitations. The live dataset changes as new replays contribute; save the CSV for the figures you cite.

Offangle. VALORANT Vandal tap, burst, and spray usage by rank. Submitted ranked PC replay dataset, 7 Jun 2026 – 30 Sept 2026. https://offangle.pro/stats/vandal-firing-patterns-by-rank

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